Cacoma Knight in Bizyland

Super Nintendo Entertainment System


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Description

Cacoma Knight is a hybrid of action and puzzle elements. Each level is a single screen. The first image that the player sees is a landscape, for example, a forest or a town. The image will then fade into a "corrupt" version of the landscape, for example, the trees become rotten and buildings become ruined. Each screen has a "Qualify" target that shows how much of the screen must be cleared before the game continues to the next level.

Releases

Cacoma Knight in Bizyland Boxart

Cacoma Knight in Bizyland (JPN)

21st November 1992

SETA

Cacoma Knight in Bizyland Boxart

Cacoma Knight in Bizyland (NA)

1st January 1993

SETA

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